GREEN CINE Already a member? login
 Your cart
Help
Advanced Search
- Genres
+ Action
+ Adult
+ Adventure
+ Animation
+ Anime
+ Classics
+ Comedies
+ Comic Books
+ Crime
  Criterion Collection
+ Cult
+ Documentary
+ Drama
+ Erotica
+ Espionage
  Experimental/Avant-Garde
+ Fantasy
+ Film Noir
+ Foreign
+ Gay & Lesbian
  HD (High Def)
+ Horror
+ Independent
+ Kids
+ Martial Arts
+ Music
+ Musicals
  Pre-Code
+ Quest
+ Science Fiction
  Serials
+ Silent
+ Sports
+ Suspense/Thriller
  Sword & Sandal
+ Television
+ War
+ Westerns


Public Discussions

topics
GreenCine General
Off Topic & Games
For when your thoughts are drifting to things not so movie, or if you're feeling trivially inclined.
591

Silent Hill 5 aka Why Doozer Sleeps With the Light On
Topic by: doozer
Posted: October 24, 2008 - 8:15 PM PDT
Last Reply: October 27, 2008 - 2:02 PM PDT

author topic: Silent Hill 5 aka Why Doozer Sleeps With the Light On
doozer
post #1  on October 24, 2008 - 8:15 PM PDT  
Ok Battie I loaded up on zinc and vitamin c and drove up to the Land of Oak to check this game out just for you!

Ok I'm lying, it's totally self serving, I wanted to go to Pyramid Ale House and play the game anyway.

I have likes and gripes. The environment interaction has improved over the last games (I am blanking on 4 for some reason). When you go through a door in this one, you actually go through it and have the option of turning back. As opposed to previous games where you had to wait for the next room to load. You can bump into and knock stuff over. When you do damage to a monster, it becomes visible on them. It just LOOKS all around better, and the look and atmosphere set the scene for something particularly mortifying.

Unfortunately I haven't been mortified yet. The makers seem to have retired the startling scare factor of the old games for something more predicable and hackneyed and...not startling because you expect it.

Also thus far, the story is pretty forgettable and not very engaging.

At first I was excited because fighting SEEMED harder and more interactive but once you figure out how to kill one thing, it pretty much applies to the rest of them. But watching the nurses relentlessly hack you is slightly amusing.

I dunno. I haven't been playing long. The nurses are more cleavagy and that's cool. I'm thinking I have to revive my Silent Hill nurse costume for this Halloween as well.

doozer
post #2  on October 24, 2008 - 8:18 PM PDT  
Oh one thing I really like is when the world changes, it's in real time - not in loading time like the old games. Great visuals.

Of course, the music is, as always, one of the best parts of the game. I'm an audiophile, and I need the Silent Hill brand music to set the mood for me - I love it.
Battie
post #3  on October 25, 2008 - 10:11 PM PDT  
Pyramidhead?
doozer
post #4  on October 25, 2008 - 11:10 PM PDT  
> On October 25, 2008 - 10:11 PM PDT Battie wrote:
> ---------------------------------
> Pyramidhead?
> ---------------------------------

You know it.

I need to find one for Halloween.
Battie
post #5  on October 26, 2008 - 3:01 AM PDT  
Bioshock?
doozer
post #6  on October 26, 2008 - 12:09 PM PDT  
OH GOD I fell asleep playing and had disturbing dreams.

Do you ever play a game and delay finishing it because you don't want it to be over?


...and when Doozer saw the breadth of her domain she wept, for there were no more worlds to conquer...
Battie
post #7  on October 27, 2008 - 4:40 AM PDT  
> On October 26, 2008 - 12:09 PM PDT doozer wrote:
> ---------------------------------
> OH GOD I fell asleep playing and had disturbing dreams.
>
> Do you ever play a game and delay finishing it because you don't want it to be over?
>
>
> ...and when Doozer saw the breadth of her domain she wept, for there were no more worlds to conquer...
> ---------------------------------

Absolutely! They say games have replay value, but let's face it...if you've played story mode once, you don't need to again, alternate endings or no.
doozer
post #8  on October 27, 2008 - 2:02 PM PDT  
> On October 25, 2008 - 10:11 PM PDT Battie wrote:
> ---------------------------------
> Pyramidhead?
> ---------------------------------

I've started calling one of the remaining kittens Pyramid Head.

Doesn't it look fierce?

Pyramid Head

Sleepy Pyramid Head


about greencine · donations · refer a friend · support · help · genres
contact us · press room · privacy policy · terms · sitemap · affiliates · advertise

Copyright © 2005 GreenCine LLC. All rights reserved.
© 2006 All Media Guide, LLC. Portions of content provided by All Movie Guide®, a trademark of All Media Guide, LLC.